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Game genre : Arcade/adventure
Publisher : Ocean
Released : 1992
Platform : Amiga/ST
No of players - 1 player
A long, long time ago (1987), Wizball, Wizard and
Nifta the cat banished Zark from the land of Wiz for being naughty.
Everyone lived happily ever after. Nifta had 8 kittens and Wizard
and Wizball got married and had a kid....Wizkid. Well, Zark came
back one night and kidnapped Wizard, Wizball and Nifta. He threw
Wizard and Wizball into dungepns in his castle and put Nifta in
the turtle jail on round 9. Your mission as Wizkid is to collect
as many kittens as possible, release Nifta from Chokey and battle
on to Zarks castle.
As the above storyline may suggest, this is one
of the most bizarre, surreal, and original pieces of software
in gameplaying history. It is to the gaming industry, what the
wheel was to the caveman. It really is, just so difficult to describe
this game. It's a puzzle game, platformer, adventure game and
arcade game all rolled into one.
It's packed full of sureal Sensi humour, and some
incredibly unique ideas, which add a lot to the gameplay. The
general idea, is that you control the head of 'Wizkid' and use
this to send bricks, and all sorts of other bizarre things, around
the screen, in order to kill the bad guys. If you kill all the
baddies, then you move on to the next screen. If you run out of
bricks, you move on to the next screen, but go back to incompleted
screens later on. Once you've completed all the screens in a level,
you collect a kitten and move on to the next level.
It sounds simple, except for the fact that if you
play the game like this, you will only ever see half of the game,
and probably will not collect enough kittens to defeat the evil
Zark at the end of the game - confused? I'll try to explain.
You see, this game introduces a novell, and clever
method of level traversal. In most games, you go through the game
level, by level, one after the other, occasionally finding 'level
warps', allowing you to jump a few levels. However, on Wizkid,
the level warps are built into the game. By playing normally,
you can only access 4 of the 9 levels (1, 4, 7 and 9), and therefore
you can only collect three kittens which may not be enough. So,
somehow you have to make the link between the other levels. This
is where the second part of the game comes in!
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